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A GTA streamer is trying to beat every single 3D entry without dying, and in 33 hours he's made it as far as San Andreas but keeps getting caught in Vice City purgatory
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A GTA streamer is trying to beat every single 3D entry without dying, and in 33 hours he's made it as far as San Andreas but keeps getting caught in Vice City purgatory
By Dustin Bailey published 6 March 2025
Those 60 FPS mods could be a killer
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(Image credit: Rockstar Games)
The wait for GTA 6 is apparently driving people to some wild things, but few fandom efforts are wilder than streamer Gtamen's effort to beat every single 3D entry in the Grand Theft Auto series without suffering a single death. When he gets wasted, he starts back at GTA 3, and he's not skipping spin-offs like Liberty City Stories either.
1/8 done. Tonight we start Vice City. GTA 3 has been nervewrecking until the final second. pic.twitter.com/ETos3zNtHXFebruary 21, 2025
Gtamen has been working at this challenge since February 18, and the early progress was smoother than you might expect. He managed a deathless run of GTA 3 by February 20, and over the course of 33 hours worth of streaming in the past two weeks he's managed to make it pretty deep into San Andreas. But that full reset rule is pretty brutal, and Vice City is proving a particularly tough game to make it through unscathed.
I have no words for this one. pic.twitter.com/1WBGzAjAZkFebruary 22, 2025
The early 3D GTA games are filled with what you might generously call "random nonsense," and Gtamen has now lost multiple runs to simply being in the wrong place when a car swerves down the street. Gtamen has mostly been trying to play the classic PC versions of these games with the default 30 FPS cap modded out, but that can cause some major physics issues - such as, for example, getting destroyed the instant a car simply brushes into you.
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In today's lesson we learn that 60fps isn't always a good idea. Tonight we go again. GTA 3 and VC beaten in 1 stream. Without jumping. pic.twitter.com/RPrQmnYJSOFebruary 25, 2025
But still, the effort goes on, and there's probably some comfort to take in the fact that the early games here are, by most accounts, certainly the most punishing. This quest is certainly doable - after all, we've seen not just no death, but no hit runs of GTA 5 and GTA 3 in the past - but I can only imagine the white-knuckle tension of trying to lock down the perfect no death run through this many massive games in a row.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
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