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A month on, Hideo Kojima says 79% of Death Stranding 2 players continued after credits rolled with an appropriately cryptic message: "It might be hard to hold on hope for tomorrow"
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As Hideo Kojima celebrates Death Stranding 2's release, he says "there were moments when I truly felt like we might never finish this game"
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Death Stranding 2
A month on, Hideo Kojima says 79% of Death Stranding 2 players continued after credits rolled with an appropriately cryptic message: "It might be hard to hold on hope for tomorrow"
Kaan Serin
26 July 2025
He also shared some player stats
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(Image credit: Kojima Productions)
Hideo Kojima, eccentric as ever, celebrated an entire month of Death Stranding 2 in the most on-brand way: with an appropriately cryptic message and some player stats.
Death Stranding 2: On the Beach hit store shelves (and digital store algos) a month ago, so the game's famed director jumped onto the interwebs to share some data from the SSS.
"It seems many players have already reached the ending," Kojima recently tweeted. "Since all the 'Someones' around the world are connected through SSS, we're able to gather a variety of data. Apparently, 79% of 'Someones' who reached the end of the story continued to keep playing afterwards."
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As Hideo Kojima celebrates Death Stranding 2's release, he says "there were moments when I truly felt like we might never finish this game"
Hideo Kojima says "I'm happy with the scores, thank you" as Death Stranding 2 settles at 90 on Metacritic, overcoming his fears that it might be too likable
Death Stranding 2 was written before the pandemic, but illness and isolation had a heavy impact on Hideo Kojima and pushed him toward games that "don't already exist in the world"
With everything going on in the world, from political unrest in the west to genocides abroad, Kojima had a more hopeful message too. "To everyone who has reached the ending: The world today is in a difficult state. It might be hard to hold on to hope for tomorrow. But know that there is someone out there who would risk their life to protect you— Even if you don't notice, someone is connected to you, watching over you."
Death Stranding 2.It’s been a month since release. It seems many players have already reached the ending. Since all the “Someones” around the world are connected through SSS, we’re able to gather a variety of data. Apparently, 79% of “Someones” who reached the end of the story… pic.twitter.com/HgXtHsEYWCJuly 26, 2025
In the same social media post, Kojima also revealed some cool player stats. Players apparently rescued more kangaroos than any other animal, built more zip-lines than any other structure, and used a pickup off-roader more than any other means of transport, even walking.
The most popular sign was also "Speed Up," so I guess Death Stranding players are real impatient, huh? Assault rifles and ladders were also the most popular weapons and tools respectively.
UK's controversial online safety law requires Discord users to scan their face to prove they're adults, and somehow Hideo Kojima's own Death Stranding 2 has given privacy-conscious players a workaround
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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As Hideo Kojima celebrates Death Stranding 2's release, he says "there were moments when I truly felt like we might never finish this game"
Hideo Kojima says "I'm happy with the scores, thank you" as Death Stranding 2 settles at 90 on Metacritic, overcoming his fears that it might be too likable
Death Stranding 2 was written before the pandemic, but illness and isolation had a heavy impact on Hideo Kojima and pushed him toward games that "don't already exist in the world"
Hideo Kojima says 60% of Death Stranding playtesters thought it "was a terrible game," but he thinks that's "a good balance"
"I'm so glad we never gave up on making this game": Death Stranding 2 director Hideo Kojima celebrates his latest hit's launch with its stars, says "I won't let go again"
Death Stranding 2 hands-on: An emphasis on combat and vehicles feels like an evolution of Metal Gear Solid 5, while continuing to push the first game's in-depth hiking physicality
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