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17 Jun, 2025
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Infinitesimals is a Honey I Shrunk the Kids take on Halo with a very good jetpack, and its vibrant combat sandbox reminds me of one of the most underrated Xbox 360 cult classics
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Subscribe from just £3 Takes you closer to the games, movies and TV you love Try a single issue or save on a subscription Issues delivered straight to your door or device From£9.99View Summer Game Fest New games for 2025 Upcoming Switch 2 games Switch 2 stock Recommended reading Third Person Shooters Capcom's android apocalypse Pragmata is such a genius mix of shooters and puzzle games, both of which I normally hate, and I'm starting to rethink my entire existence Action Games With "multi-map spanning secrets" and "phantasmagorical" horrors, Hell is Us wages a brutal civil war that already has me on edge Action RPGs I didn't know how badly I needed a PvPvE Dark Souls in my life until Mistfall Hunter threw one in my lap Survival Horror Games I played 30 minutes of the new game from the original Little Nightmares devs, and it turns out a twin-stick survival horror Metroidvania is a recipe for spooky heaven Survival Games After playing Grounded 2 for 30 minutes, it's clear that my favorite survival game is getting a massive glow-up After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025 Action Games My first 3 hours in Atomfall feel playing Fallout 3 for the first time, and if you don't check it out I'm legally obliged to bash you with a cricket bat Third Person Shooters Infinitesimals is a Honey I Shrunk the Kids take on Halo with a very good jetpack, and its vibrant combat sandbox reminds me of one of the most underrated Xbox 360 cult classics Dustin Bailey 16 June 2025 Summer Preview 2025 | I wasn't expecting to be thinking of Binary Domain during Summer Game Fest, but I'm sure not angry about it When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Epic Games Publishing) I'm not quite sure what I expected from Infinitesimals, the insect-scale indie sci-fi shooter that debuted at the Summer Game Fest kickoff show, but it certainly wasn't an open-ended combat sandbox that reminded me in equal parts of Halo, Deus Ex, and Xbox 360 cult classic Binary Domain. Infinitesimals feels like it's jumped forward in time from an era when shooters were far more bold and experimental in their design and setting, and amid a sea of modern military games its approach feels downright refreshing. You take control of a tiny alien commando, who wanders through what he perceives as a strange and hostile alien wilderness, but which actually looks like an insect eye's view of a rural patch of grass here on Earth, complete with some very unpleasant ants and a watchful crow. While you're free to do battle with wild creatures, they're not the main focus of the combat. Instead, there's a cadre of robotic enemies known as Hunter Gatherers, or HGs, which are launching in on little dropships and setting up militarized bases across the landscape. Small soldier (Image credit: Epic Games Publishing) Developer: Cubit Studios Publisher: Epic Games Publishing Platforms: PS5, Xbox Series X, PC Release date: 2026 You're equipped with traditional guns like pistols and SMGs, but it's the jetpack that gets me excited as I take my first steps into a hands-on demo guided by the developers. You can shoot up into the air at the press of a button, and hover around to get a better view or rain down fire on the enemies below. Your ability to float isn't limitless, as you've got a meter governing your jetpack power, but it refills on a quick cooldown so you're never grounded for long. You may like Capcom's android apocalypse Pragmata is such a genius mix of shooters and puzzle games, both of which I normally hate, and I'm starting to rethink my entire existence With "multi-map spanning secrets" and "phantasmagorical" horrors, Hell is Us wages a brutal civil war that already has me on edge I didn't know how badly I needed a PvPvE Dark Souls in my life until Mistfall Hunter threw one in my lap There's a lot of freedom to move around the big, open-ended levels - the devs tell me this isn't a full open-world game, but the scale of the environments means that it can pass for one at a glance - which is good, because the HGs can be just as mobile. The highlight of the demo was a big shootout with a couple of locust-like bots that remained constantly on the move through an intricate base full of labyrinthine walkways and shipping containers, where I found myself flying in and out of cover, dashing around barriers to pop off quick shots before the enemies could return fire. And this is where that Binary Domain reference at the top - which I'm sure at least three of you reading this are very excited about - comes in, because you can blast apart these enemies piece by piece. Shoot a leg and they'll have their mobility greatly limited, crawling around on a single appendage to try and take a shot at you. Watching the enemies react so directly to the damage you're dealing is really satisfying, and the devs tell me that later enemies will have more and more discrete parts to be disabled, letting you, say, knock off a gun arm to destroy their ability to attack at range. (Image credit: Epic Games Publishing) While combat seems a big part of Infinitesimals, you'll also have the option to sneak into various bases if you don't want to go guns-blazing. The devs explicitly evoked Deus Ex when describing how these segments play out, as you'll have various paths toward your objective, whether that means hacking doors or crawling through vents. They were also quite excited to show me a fully modeled power system, implying that you'd be able to selectively disable certain base defense systems as you infiltrate, but I didn't get to play around with that option during the brief demo. I have a lot of questions about Infinitesimals: How deep will the stealth be? Will the enemies be varied enough to keep the combat interesting over the entire game? Will the sandbox offer the right amount of wrinkles to keep you from just using the same solutions over and over again? But among the many, many games I played at Summer Game Fest, it's one that I keep finding myself thinking about even now, days and days after the event. If it delivers on even a fraction of the promise I've seen in this demo, we're in for one hell of a unique shooter. Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Check out all the upcoming PS5 games and upcoming Xbox Series X games you need to know about. See more PS5 Features Summer Game Fest Xbox Series X PlayStation Dustin Bailey Social Links Navigation Staff Writer Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator. You must confirm your public display name before commenting Please logout and then login again, you will then be prompted to enter your display name. Capcom's android apocalypse Pragmata is such a genius mix of shooters and puzzle games, both of which I normally hate, and I'm starting to rethink my entire existence With "multi-map spanning secrets" and "phantasmagorical" horrors, Hell is Us wages a brutal civil war that already has me on edge I didn't know how badly I needed a PvPvE Dark Souls in my life until Mistfall Hunter threw one in my lap I played 30 minutes of the new game from the original Little Nightmares devs, and it turns out a twin-stick survival horror Metroidvania is a recipe for spooky heaven After playing Grounded 2 for 30 minutes, it's clear that my favorite survival game is getting a massive glow-up After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025 Latest in Third Person Shooters Helldivers 2's long-awaited review bomb cape teased once more as Sony rolls back controversial region lock: "A cape to celebrate is in order" Sony seems to have removed the Helldivers 2 region lock in most countries, players erupt in celebration with their own Major Order: "Give them the positive reviews they've earned" MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone" The chaos of Hotline Miami meets the intricate planning of Payday in this hostage-saving Steam Next Fest demo that's absolutely riffing on Die Hard This Steam Next Fest demo is exactly like Escape from Tarkov, except you're a duck and it only gets weirder from there Sponsored streams for former GTA dev's new game MindsEye aren't going to plan - sponsor apparently cancels one stream and another creator actually laughs while promoting it Latest in Features All eyes are on Superman, but I'm suddenly more excited about this DC adaptation of the only comic I rate above Watchmen The humble Steam Deck dock is the reason I'd buy Valve's handheld over a Switch 2 right now With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly viable: "We have a strike team going room-by-room to see if we can stealth properly through each location" After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025 Grounded 2 is targeting updates every "four to five months" after Obsidian learned the hard way: "When we started with Grounded 1 in early access we were trying to do monthly updates – that was a hassle and it didn't work" Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would have undermined what Grounded was really about" GAME REVIEWS MOVIE REVIEWS Dune: Awakening review: "Both extremely compelling and extraordinarily boring, sometimes at the same time – yet still a true Dune love letter" Nintendo Switch 2 Welcome Tour review: "Mostly a fancy toy and not much more" MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone" The Alters review: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just as fierce" Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel" Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation" From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu" Karate Kid: Legends review: "Better than Karate Kid (2010), nothing on Karate Kid (1984)" Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if its villain lacks terror" Final Destination Bloodlines Review: "Meticulous murderous mayhem" Star Trek: Strange New Worlds season 3 review: "The show's most assured run of episodes to date" Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling" Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision Rick and Morty season 8 review: "Largely plays it too safe after years of crossing boundaries" Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Song Contest' is "a blast and sets the stage for a thrilling season finale" GamesRadar+ is part of Future plc, an international media group and leading digital publisher. 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