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01 Apr, 2025
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New Elden Ring Nightreign trailer is all about the archer class that wasn't in the beta, and this might be the first FromSoftware game where bows don't suck
@Source: gamesradar.com
Skip to main content GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love Search GamesRadar+ View Profile Xbox Series X Nintendo Switch Tabletop Gaming Toys & Collectibles Retro Gamer Newsletters Total Film Gaming Magazines Why subscribe? Subscribe from just £3 Takes you closer to the games, movies and TV you love Try a single issue or save on a subscription Issues delivered straight to your door or device From£9.99View Nintendo Switch 2 Elden Ring Nightreign Future Games Show Action RPGs Elden Ring Nightreign New Elden Ring Nightreign trailer is all about the archer class that wasn't in the beta, and this might be the first FromSoftware game where bows don't suck Issy van der Velde 1 April 2025 Finally, a usable bow When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Bandai Namco) Elden Ring Nightreign is a more streamlined experience than Elden Ring itself. Rather than making a build from scratch, you'll pick a class and level it up during each session. We didn't get to see the archer at work in the beta, but we've just gotten a new trailer for Ironeye, the bow and arrow-focused character that has nimble moves and finally makes the bow a genuinely useful weapon in a modern FromSoftware game. We already knew the bow and arrow could do backstabs – backshots, if you will – and this new trailer shows off just how powerful they are in Nightreign. Let your teammates get up close and personal with the bosses, and as soon as they've worn them down, you can shoot them in the back to stagger them before dashing in to drive an arrow straight into their heart for a devastating critical hit. Finally, a Legolas simulator. ELDEN RING NIGHTREIGN | Ironeye Character Trailer - YouTube Ironeye wields a skill that sees you fire off a huge arrow that pierces multiple foes and then unleashes an area of effect whirlwind in its wake to finish off any stragglers. If enemies decide not to simply walk up to you in a line and instead stand in a wide formation, you can use another attack that seems to spread multiple arrows in front of you to hit all enemies in an arc, so you have a lot of options with Ironeye. (As a reminder, any class can wield any weapon, too, though there's clearly a bow focus here.) That should make it easier to deal with Nightreign's wildly unpredictable random events. As well as a regular ol' bow and arrow, we see Ironeye using flaming shots. I don't know what it is I love so much about regular weapons that are just on fire, but they sure do scratch an itch. This makes it look like you could be able to add other elemental effects, too. All this reminds me of the ranger class in Dragon's Dogma, and that was always my favorite one. I was going to go all-out with a big sword in Nightreign, as is my preference in the Dark Souls games and Elden Ring itself, but this trailer definitely makes me want to give bows a proper go. Because sure, people have beaten Elden Ring with bows, but people have also beaten Elden Ring with dance pads, and those aren't very compelling weapons either. Previously, I only used a bow to chop off the dragon tail in Dark Souls. Maybe it's time for a change. Check out our Nightreign hands-on preview if you can't decide for yourself. In the meantime, have a look at all the new games of 2025 so you can play something while you wait for Elden Ring Nightreign to come out at the end of May. Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. See more PC Gaming News Xbox Series X PlayStation Issy van der Velde Social Links Navigation Contributor I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2. You must confirm your public display name before commenting Please logout and then login again, you will then be prompted to enter your display name. 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