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Phantom Blade Zero director says playing Clair Obscur: Expedition 33 "reminded me of Final Fantasy 10" and "I'd love to bring back some vibes from the PlayStation 1 and PlayStation 2 era"
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Phantom Blade Zero
Phantom Blade Zero director says playing Clair Obscur: Expedition 33 "reminded me of Final Fantasy 10" and "I'd love to bring back some vibes from the PlayStation 1 and PlayStation 2 era"
Ashley Bardhan
12 August 2025
Soulframe Liang misses the good ol' PlayStation days
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(Image credit: S-Game)
Despite what our constant state of war and suffering might suggest, the human race is united by many things – like understanding that the tie dye-stained years when Sony was selling the PS1 and PS2 were cool as hell.
Director behind the to-be-released, mystical assassin RPG Phantom Blade Zero – and CEO of its developer S-game – Qiwei "Soulframe" Liang tells PC Gamer in a new interview that he yearns to make something that perfectly reflects those sparkling late '90s days. According to him, he'd be in good company. Clair Obscur: Expedition 33 has already done it.
"When I played Expedition 33," Liang says, "it reminded me of Final Fantasy 10, because I lived in that era." I also think that, beyond their shared turn-based combat, 2001's Final Fantasy 10 and Expedition 33 both efficiently balance the multilayered joy, goofiness, and sadness of their ensemble cast, making for an especially dreamy fantasy.
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"Many people are making games for money, but we make money for games": CEO says all the studio's releases were stepping stones to the "end goal" of its big kung fu action RPG
Phantom Blade Zero is "neither a Soulslike game nor a traditional action game," creator says, suggesting that "maybe it could create a new identity" altogether
Clair Obscur: Expedition 33 lead says "prejudice against turn-based RPGs isn't completely gone," even if fellow JRPGs like Persona and Dragon Quest sell millions of copies
This might be, in part, what Liang is referring to when he says to PC Gamer, "I always say I'd love to bring back some vibes from the PlayStation 1 and PlayStation 2 era, when games were not so big but were created by creative creators."
"These kinds of games are really rare nowadays," he muses, though they arrive in the shape of "something like Expedition 33."
For Phantom Blade Zero, Liang says his studio wishes "our game will also be something that can express our ideas and is well polished. It may not be the biggest game in the industry. Doesn't have to be. But I wish it can present our very honest heart."
Phantom Blade Zero is "neither a Soulslike game nor a traditional action game," creator says, suggesting that "maybe it could create a new identity" altogether.
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Ashley Bardhan
Senior Writer
Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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"Many people are making games for money, but we make money for games": CEO says all the studio's releases were stepping stones to the "end goal" of its big kung fu action RPG
Phantom Blade Zero is "neither a Soulslike game nor a traditional action game," creator says, suggesting that "maybe it could create a new identity" altogether
Clair Obscur: Expedition 33 lead says "prejudice against turn-based RPGs isn't completely gone," even if fellow JRPGs like Persona and Dragon Quest sell millions of copies
It's not just Final Fantasy and Persona – Clair Obscur: Expedition 33 is also inspired by my favorite JRPG gem Shadow Hearts, confirming a theory I've been sitting on for weeks
Clair Obscur: Expedition 33 creative director is more pleased about his French JRPG's acceptance in Japan than he is about its "acclaim in any other country"
Clair Obscur: Expedition 33 star says the French JRPG hasn't brought back turn-based combat as bangers like Octopath Traveler have been here all along: "I'm glad that people are discovering it again"
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