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28 Jul, 2025
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Dying Light franchise director says The Beast's final mission leaves you no choice, and that's a good thing: "You shouldn't be saying what's canon and what's not"
@Source: gamesradar.com
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Subscribe from just £3 Takes you closer to the games, movies and TV you love Try a single issue or save on a subscription Issues delivered straight to your door or device From£9.99Subscribe now Battlefield 6 SDCC 2025 schedule Switch 2 Starter Pack Recommended reading Survival Horror Games Dying Light: The Beast will "hint at the future of the series," which is why it's doing away with Dying Light 2's narrative choices Survival Horror Games "If I start playing Assassin's Creed Shadows, I know I will never finish it": Dying Light: The Beast director says his game is just the right size to let you get "every dollar" out of it Survival Horror Games Dying Light: The Beast is not trying to be The Last of Us, it's just trying to be a good time: "We really don't need to be overtly philosophical" Survival Horror Games "Our fans would kill us": Dying Light: The Beast director outlines Techland's "areas of perfection" that "we cannot mess up to any extent" Survival Horror Games Dying Light: The Beast director says no-one expected Dying Light 1 to be "such a kickass game," but admits "we made some missteps" on Dying Light 2 Survival Horror Games "For us, it really is Dying Light 3": Techland admits Dying Light 2 "lost the horror, lost the tension," but says The Beast is "the best Dying Light that we have ever made" Survival Horror Games Dying Light: The Beast is more than a homecoming for Kyle Crane – "For us, this is Dying Light 3" Open World Games Dying Light: The Beast Dying Light franchise director says The Beast's final mission leaves you no choice, and that's a good thing: "You shouldn't be saying what's canon and what's not" Kaan Serin 27 July 2025 Techland doesn't wants "full control over what we do with each and every next Dying Light game" When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Techland) Dying Light: The Beast won't let you steer the story as Dying Light 2 did heavily, but that's actually a good thing, according to franchise director Tymon Smektała, who thinks players shouldn't have their choices discarded when a sequel canonizes an alternate version of events. Speaking to GamesRadar+, Smektała said that there will be "no choice" this time around. "I think [linear storytelling] also allows us to be kind of a little bit more hands on and canonical in how we steer the future of the series," he explained. "When you give players choice, actually, to be fair, you shouldn't be saying what's canon and what's not." "You shouldn't be forcing your canon on the players if you give them choice[...] if you say to players, 'hey, like, this is a game with choices', you have to live by the fact that for each one of those players, the canon will be different." Essentially, it's the Gears 5 dilemma. If players choose one of two endings to a game, by continuing with a sequel that only canonizes one of those endings, you're somewhat disregarding the decision that half the playerbase made, rendering the whole exercise pointless. You may like Dying Light: The Beast will "hint at the future of the series," which is why it's doing away with Dying Light 2's narrative choices "If I start playing Assassin's Creed Shadows, I know I will never finish it": Dying Light: The Beast director says his game is just the right size to let you get "every dollar" out of it Dying Light: The Beast is not trying to be The Last of Us, it's just trying to be a good time: "We really don't need to be overtly philosophical" "I think moving forward, we would like to be a little bit more canonical," Smektała continued. "We would like to be a little bit more [in] full control over what we do with each and every next Dying Light game, especially since we have quite a lot of plans for the future. So we kind of want to be able to be sure that it drives where we want it to drive." Dying Light: The Beast is now coming in September after a delay to allow for more polish. "If I start playing Assassin's Creed Shadows, I know I will never finish it": Dying Light: The Beast director says his game is just the right size to let you get "every dollar" out of it Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. See more Xbox Series X News Xbox Series X PlayStation Freelance contributor Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget. You must confirm your public display name before commenting Please logout and then login again, you will then be prompted to enter your display name. Dying Light: The Beast will "hint at the future of the series," which is why it's doing away with Dying Light 2's narrative choices "If I start playing Assassin's Creed Shadows, I know I will never finish it": Dying Light: The Beast director says his game is just the right size to let you get "every dollar" out of it Dying Light: The Beast is not trying to be The Last of Us, it's just trying to be a good time: "We really don't need to be overtly philosophical" "Our fans would kill us": Dying Light: The Beast director outlines Techland's "areas of perfection" that "we cannot mess up to any extent" Dying Light: The Beast director says no-one expected Dying Light 1 to be "such a kickass game," but admits "we made some missteps" on Dying Light 2 "For us, it really is Dying Light 3": Techland admits Dying Light 2 "lost the horror, lost the tension," but says The Beast is "the best Dying Light that we have ever made" Latest in Open World Games UK's controversial online safety law requires Discord users to scan their face to prove they're adults, and somehow Hideo Kojima's own Death Stranding 2 has given privacy-conscious players a workaround No, Ghost of Yotei won't force you to swap weapons, even if you should, as the open-world game "would like players best to learn to switch weapons" I live and breathe survival horror, so here's my ultimate Dying Light beginner's guide if you're starting with The Beast I've been hunting sandworms while doing hoverboard kickflips and keytar solos in this hypnotizing mashup of Breath of the Wild and Hi-Fi Rush Ghost of Yotei swaps notes with The Legend of Zelda: Ocarina of Time's magical music mechanic, offering songs that can "guide you" to treasure in the open world "The beauty of open-world games is in the exploration," so Ghost of Yotei devs are aiming to solve Ghost of Tsushima's repetition problem Latest in News After the president of France, Clair Obscur: Expedition 33 has earned a nod from a hugely popular French MMO that references one of its many heart-wrenching twists Baldur's Gate 3 star obviously thinks Shadowheart is "so badass" but relates more to her Clair Obscur: Expedition 33 character: "Not in any way as cool, nor can I swordfight" "Praise the maker": In an MMO miracle, Dune: Awakening players and the devs themselves tracked down a player named Ben to convince him to check his base power Fantastic Four director explains why one villain was cut, despite the actor's "incredible performance": "It was just so much material" Yes, that is Robert Downey Jr. as Doctor Doom in Fantastic Four, Marvel director confirms Star Trek is showing no signs of slowing down as first Starfleet Academy trailer brings back some old Discovery favorites to train the next generation's "best and brightest" GAME REVIEWS MOVIE REVIEWS Wheel World review: "By merging Burnout Paradise and The Legend of Zelda: Breath of the Wild with pedal power, Wheel World arrives somewhere unusual and worth visiting" Wuchang: Fallen Feathers review: "Flashy combos are impressive, but boss battle frustrations get in the way of me actually using them" Donkey Kong Bananza review: "Destruction isn't just a flashy gimmick for the Minecraft generation, it's one of the best inventions Nintendo has had in years" Tony Hawk's Pro Skater 3 + 4 review: "A nostalgic, must-play hit for fans" College Football 26 review: “Thanks to rivalries and dynasty, this is the greatest show on turf” The Fantastic Four: First Steps review: "An occasionally thrilling heroic adventure that sits safely within a B-tier MCU range" Superman review: "A triumphant reinvention and a promising start for the DCU" Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber" M3GAN 2.0 review: "A bold sequel with a slightly underwhelming conclusion" 28 Years Later Review: "Enough terror, splatter and suspense to satisfy” Squid Game season 3 review: "A staggeringly excellent final season wraps up one of the greatest Netflix shows ever" Ironheart review: "A relic of Marvel's content-at-all-costs era" Star Trek: Strange New Worlds season 3 review: "The show's most assured run of episodes to date" Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling" Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision GamesRadar+ is part of Future plc, an international media group and leading digital publisher. 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