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16 Jul, 2025
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League of Legends patch 25.14 notes: Briar buffs, Kled adjustments, and more
@Source: sportskeeda.com
The League of Legends patch 25.14 notes were released on July 16, 2025, featuring the Yunara launch, along with notable adjustments to several aspects. This is the first patch since LoL MSI 2025, and it nerfs a few overperforming champions to change the meta in the pro scene while also buffing some champions who were not up to the mark recently.Here are the details concerning the changes made in League of Legends patch 25.14.Champion buffs in League of Legends patch 25.14All changes in League of Legends patch 25.14 (Image via Riot Games)1) AzirBase StatsBase Health: 550 ⇒ 575W - Arise!Damage: (+ 40 / 45 / 50 / 55 / 60% AP) ⇒ (+ 45 / 50 / 55 / 60 / 65% AP)2) BriarR - Certain DeathCC Cleanse: CC is cleansed when the missile hits ⇒ Briar is cleansed when the missile hits and is now immune to CC for the 1.25s cast animation that plays after the missile hits.BugfixFixed a bug where W Frenzy would sometimes prioritize minions if Briar cast Q on an enemy champion standing near an allied minion.3) DariusQ - DecimateMissing Health Heal: 15 / 30 / 45% (1 / 2 / 3+ targets) ⇒ 17 / 34 / 51% (1 / 2 / 3+ targets)4) FioraR - Grand ChallengeHeal per Second: 40 / 60 / 70 / 80 / 100% based on vitals ⇒ 100% alwaysObvious Healing: Healing circle effects now persist for the full 5-second duration (no gameplay change)5) FizzW - Seastone TridentCooldown: 7 / 6.5 / 6 / 5.5 / 5 ⇒ 7 / 6 / 5 / 4 / 3 secondsE - Playful / TricksterDamage: 80 / 130 / 180 / 230 / 280 (+ 90% AP) ⇒ 80 / 130 / 180 / 230 / 280 (+ 95% AP)6) ZiggsQ - Bouncing BombDamage: 85 / 135 / 185 / 235 / 285 (+ 65% AP) ⇒ 80 / 130 / 180 / 230 / 280 (+ 60 / 65 / 70 / 75 / 80% AP)E - Hexplosive MinefieldDamage per Mine: 30 / 70 / 110 / 150 / 190 (+ 30% AP) ⇒ 30 / 70 / 110 / 150 / 190 (+ 25 / 30 / 35 / 40 / 45% AP)R - Mega Inferno BombMaximum Center Damage: 300 / 450 / 600 (+ 110% AP) ⇒ 300 / 500 / 700 (+ 100% AP) (Note: Minimum damage is still 2/3rds of max damage)Champion nerfs in League of Legends patch 25.141) BraumBase StatsBase Armor: 47 ⇒ 422) Lee SinBase StatsBase AD: 69 ⇒ 663) RivenPassive - Runic BladeAD Ratio: 30-60% (based on level) ⇒ 30-50% (based on level)4) SettBase StatsArmor Growth: 5.2 ⇒ 4.75) Twisted FateQ - Wild CardsDamage: 70 / 115 / 160 / 205 / 250 (+ 50% bonus AD) (+ 85% AP) ⇒ 60 / 105 / 150 / 195 / 240 (+ 50% bonus AD) (+ 85% AP)6) YasuoBase StatsAD Growth: 3 ⇒ 2.57) YuumiR - Final ChapterHeal per Hit: 30 / 40 / 50 (+ 15% AP) ⇒ 30 / 40 / 50 (+ 10% AP)8) ZoeQ - Paddle StarDamage: 7 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP) ⇒ 2 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP)W - Spell ThiefTotal Damage: 75 / 105 / 135 / 165 / 195 (+ 40% AP) ⇒ 60 / 90 / 120 / 150 / 180 (+ 45% AP)Champion adjustments in League of Legends patch 25.141) KledPassive - Skaarl, the Cowardly LizardDismounted Kled Autoattack Damage Against Champions: 80% ⇒ 85/90/95/100%, at levels 1/6/11/16Skaarl Health: 400-1550 (linear scaling) ⇒ 400-1400 (stat progression multiplier scaling) (Note: This update will just mean Skaarl's health will follow the same rules other champions' stats do)Courage Gained from Minion Last Hits: 4 ⇒ 5Dismounted Speed Boost Acquisition Range: 1000 ⇒ 1200Dismounted Movement Speed Reduction: -60 ⇒ -40Dismounted Bonus Movement Speed Toward Enemy Champions: 100-185 (based on level) ⇒ 70-155 (based on level)Skarl Health Gained on Remount: 45-75% ⇒ 40-70%Courage from Takedowns: 20 ⇒ 0Skaarl's health is now granted at the beginning of the remount sequence upon gaining 100 Courage, rather than at the end of the remount sequenceDismounted Kled now gains 1% bonus HP as Armor and Magic Resist, increased by 20% for each nearby enemy champ (up to 2% bonus HP)Dismount dash time is now consistently 0.75 seconds every timeQ (Mounted) - Bear Trap on a RopeInitial Hit Bonus AD Ratio: 65% ⇒ 60% (Note: Total damage from initial hit and pull reduced from 195% bonus AD to 180% bonus AD)Slow: 40 / 45 / 50 / 55 / 60% ⇒ 30 / 35 / 40 / 45 / 50%Slow Duration: 1.5 ⇒ 2.5 secondsNow calculates pull damage on pull, rather than when the tether is attachedNow checks a small area around Kled's zero point before the missile is firedNo longer applies Grievous Wounds on pullPull timer is now consistently, exactly 1.75 seconds every timeQ (Dismounted) - Pocket PistolAmmo Charge Time: 20-7.5 seconds (based on level) ⇒ 18 / 16 /14 / 12 / 10 seconds (based on ability rank)Damage per Pellet: 35-95 (+ 80% bonus AD) ⇒ 35-95 (+ 65% bonus AD)Now checks a small area around Kled's zero point before the missile is fired to hit championsDamage to champions is now recognized as single-target rather than AoE damageW - Violent TendenciesDamage: 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 20 bonus AD) of target's maximum health) ⇒ 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 50 bonus AD) (+ 1% per 250 bonus health) of target's maximum health)Cooldown: 11 / 9.5 / 8 / 6.5 / 5 ⇒ 13 / 12 / 11 / 10 / 9 secondsAttacking enemies while Violent Tendencies is on cooldown now reduces the remaining cooldown. 1.5-second reduction for champion attacks, 0.5-second reduction for non-champions.No longer starts the W sequence when attacking wards. Instead, attacking wards matches plant behavior and maintains the attack speed without consuming W.E - JoustingDamage: 35 / 60 / 85 / 110 / 135 (+ 65% bonus AD) ⇒ 35 / 60 / 85 / 110 / 135 (+ 55% bonus AD)Now has a HUD tracker to indicate how long you will have to recast E2Now has a range indicator while E2 is activeR - Chaaaaaaaarge!!!Minimum Damage: 4 / 5 / 6% (+ 4% per 100 bonus AD) of target's maximum health ⇒ 4 / 6 / 8% (+ 3% per 100 bonus AD) of target's maximum healthMaximum Damage: 12 / 15 / 18% (+ 12% per 100 bonus AD) of target's maximum health ⇒ 12 / 18 / 24% (+ 9% per 100 bonus AD) of target's maximum healthDamage Type: Physical ⇒ MagicNow has a ping override for pinging the ultimate's rangeBugfixesR charge rechecking on targets that entered the R zone while not visible to Kled should now be much more consistent.Renata W reviving Kled no longer ruins Kled's health bar for the rest of the game.Renata W reviving Kled no longer incorrectly uses Skaarl's health coloring.Kled no longer destroys incoming allied missiles when dismounting, including Triumph.HP Regen is now correctly calculated on remount rather than sometimes being slightly off for 0.25 seconds.R no longer sometimes removes the Elixir of Iron trail if you have an active Elixir of Iron.Lulu R no longer heals mounted Kled multiple times.Added an additional check to R to ensure that targets in range when cast are locked onto immediately.Dismounted W4 damage will now be correctly applied while taunted or silenced.E can no longer damage enemies twice if they move back into the E area trigger (such as if they are minions that were pushed back into it by the E knockback).Kled no longer loses an extremely small fractional amount of AD while dismounted.Fixed a bug where Courage would only turn yellow if Kled had 50-59 Courage after gaining Courage. Courage will now always be correctly yellow above 50%.Fixed a bug where, under some conditions, Kled would visually show an incorrect amount of Kled health after remounting until being dismounted again.Fixed a bug where, when Kled moved near his ultimate's end point, his ultimate Unstoppability would be removed early even if he was still charging towards a target.Fixed a bug where Kled's model would reduce player FPS while looking at him after remounting under certain conditions.Fixed a bug where Kled's dismounted HP could be damaged by some damage instances applied at the same time as the damage that dismounted Kled.Also read: League of Legends Esports World Cup 2025System changes in League of Legends patch 25.14Items changes1) Blade of the Ruined KingCurrent Health On-Hit: 8% melee, 5% ranged ⇒ 9% melee, 6% ranged2) Haunting GuiseMaximum Haunting Guises in Inventory: 6 ⇒ 13) Kraken SlayerPrice: 3100 ⇒ 3000Damage Amp based on Missing Health: 0-50% ⇒ 0-75%4) Phantom DancerAttack Speed: 60% ⇒ 65%Movement Speed: 8% ⇒ 10%5) Rod of AgesMana: 400 ⇒ 500Mana per Stack: 20 ⇒ 30Maximum Mana: 600 ⇒ 800Rune changes1) GuardianShield: 45-120 (+ 12.5% AP + 8% bonus HP) ⇒ 45-150 (+ 15% AP) (+ 5% bonus HP)Minimum Damage Threshold for Trigger: 90-250 ⇒ 50-1652) Unsealed Spellbook (Smite)Smite Damage based on Swaps: 600/900/1200 ⇒ 600/600/900Bounty changesHere are the bounty changes in the LoL patch 25.15:Bounty from Farming: 1 per 17.5 gold ⇒ 1 per 20 goldBounty Suppression Thresholds: Made wider by 25%That covers the League of Legends patch 25.14 released on June 16, 2025.Check out more LoL news and updates below:"So many people learn from Baus": LoL pro Oscarinin reflects on Los RatonesAll LoL patch release dates in 2025League of Legends LoLdle answers 1105 (Wednesday, July 16, 2025)LoL LEC Summer Finals 2025: Dates revealed, ticket sales, and more
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